The mTiny robot kit provides coding cards, allowing children to start learning programming without any screen. Children can compile a complete program by putting coding cards together.
This page describes the coding cards included in the mTiny robot kit.
Coding cards
There are nine types of coding cards.
Type 1: Facial expression
Happy |
Silly |
Angry |
Sad |
Scared |
Dizzy |
Sleepy |
When a facial expression card is executed, mTiny puts on the expression.
Type 2: Action
Move forward When this card is executed, mTiny moves 18.6 cm (one map block) forward. |
Turn right When this card is executed, mTiny turns right. |
Turn left When this card is executed, mTiny turns left. |
Type 3: Input
Input card
It indicates the start of a program.
When you tap this card, mTiny starts to record the coding cards following this card.
Type 4: Go!
Go!
It indicates the start of program execution.
When you tap this card, mTiny starts to execute the coding cards it has recorded.
Type 5: Repeat
A repeat card is used to repeat the execution of the coding card it follows.
Type 6: Loop
A loop card is used to repeat the execution of all the coding cards before it for the specified number of times, and , the loop card without a number, is used to continuously repeat the execution.
Note that a loop card can be put only at the end of a program.
Type 7: Loop parentheses
As you can see, a loop card ends a program. What if I want to repeat the execution of a number of coding cards for a specified number of times and then continue to execute other coding cards? You can use the loop parenthesis cards and a repeat card, for example:
Type 8: Musical note
Note | ![]() |
Melody | ![]() |
When a note card is executed, mTiny plays a note; and when a melody card is executed, mTiny plays a melody.
Type 9: Shape and line
With a marker provided in the mTiny robot kit, mTiny can draw a shape or line when a shape or line card is executed. For details about how to use a marker, see "Put a marker into the pen slot of mTiny."
You can also use , the pen down card and
, the pen up card in combination with the joystick or action cards to make mTiny draw the path it moves in.
Coding card execution rule
The execution of coding cards follows the First In First Out (FIFO) rule, that is, the coding card you tap and mTiny records first is executed first, and the one you tap last and mTiny records last is executed last.
For example, tap the following coding cards in turn from left to right.
1 | ![]() |
mTiny puts on a happy expression first, and then it moves forward. |
2 | ![]() |
mTiny moves forward first, and then it puts on a happy expression. |
Coding examples
Example 1
mTiny moves forward four blocks, turns right and then moves forward one block.
Example 2
mTiny repeats the following movements four times: moves forward and then puts on a happy expression.
Example 3
mTiny repeats the movement of moving forward and then putting on a happy expression four times, and then it moves forward.
Example 4
mTiny draws a rectangle while moving in the path of a rectangle.
Note: Before using the pen-down and pen-up cards, you need to put a marker into the pen slot of mTiny.
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